---
description: Pookyballs fixed attributes explained.
---

# Fixed Attributes

Every Pookyball can have up to seven fixed Attributes:&#x20;

* International Ball
* Nation Team
* Home Events
* Club Team
* Rarity
* Season&#x20;
* Pressure

### Encounter-related fixed attributes

Any Pookyball will be either assigned&#x20;

* A Club Team and a matching Home event
* A Nation Team and the International Ball status&#x20;
* Both of these, for special collections, like the World Cup Edition

**International Ball**

If a player makes a correct prediction on a match where two Nations play, they receive a 10% boost.&#x20;

For example, it receives +10% points for matches played during the World Cup.&#x20;

All balls minted before the World Cup will have this attribute.

#### Nation Team

If a player makes a correct prediction on a match where the Nation team plays, they receive a 10% boost.

For example: if a player makes a prediction with a ball which has Germany has the Nation attribute, he will score +10% on the Germany - Japan group match of the 2022 World Cup.&#x20;

All balls minted before the World Cup will have this attribute.

#### Club Team

If a player makes a correct prediction on a match for a club that corresponds to the Club Team Attribute, they receive a 20% boost.&#x20;

For example: if a player makes a prediction using a Pookyball with Paris as the Club Team Attribute, for any match featuring Paris Saint Germain, correct predictions receive a 20% boost.&#x20;

{% hint style="info" %}
If your ball is from Madrid, there is no extra boost if Real Madrid plays Atletico Madrid!
{% endhint %}

#### Home Event

Every Pookyball is assigned a Home Event (tournament or league) Attribute. If a player makes a correct prediction on a match for a club playing in the Home Event assigned to the Pookyball, they receive a 10% boost.&#x20;

For example, Paris Saint Germain versus the Olympique de Marseille is played in the French League. If a player uses a Pookyball with French League as the Home Event Attribute, they receive a 10% boost.

### Other fixed attributes&#x20;

#### Season - first 10k Pookyballs

{% hint style="warning" %}
The Season boost has been made permanent in January 2024.
{% endhint %}

~~Every Pookyball receives a 10% Season boost that is applied to every correct prediction a player makes. **The Season boost will last one year from the date of minting**.~~&#x20;

~~For example: A Pookyball minted on Matchday 9 of Season 2022-23 will receive +10% Points boost on all correct predictions until the end of Matchday 8 of the 2023-24 season.~~

~~Not only will the Pookyball lose the Season boost the following season, it will experience a power DECREASE (Penalty) every subsequent season.~~

~~The Season boost is linked to the Pookyball (not the owner). If a player sells a Pookyball after 6 months, the new owner will have 6 months of the Season boost remaining.~~

~~How the Season boost works for a newly minted Pookyball:~~&#x20;

* ~~1st Season = 10% boost (on every prediction)~~&#x20;
* ~~2nd Season = 0% boost~~&#x20;
* ~~3rd Season and forward will be defined in future updates.~~

{% hint style="info" %}
In a future build players will be allowed to refresh this modifier to 0%.
{% endhint %}

#### Pressure&#x20;

Every Pookyball is minted with 100% Pressure. Pressure decreases every time a prediction is made. Higher Pressures result in a higher boost.&#x20;

See [Pressure section](../../game-fi-features/pressure) for more details.&#x20;

{% hint style="info" %}
If a player predicts the exact score, Pressure remains intact.
{% endhint %}

#### Rarity

Every Pookyball is minted with a Rarity level.&#x20;

Each Rarity tier from Rare grants a multiplicative 10% extra rewards.&#x20;

For instance, an Epic ball grants +10% twice ; thus +21% bonus points.
