# Prestige

## Pookyballs

Pookyball Prestige is the calculated quality of a digital collectible Pookyball. The higher the Prestige, the scarcer (and hence, valuable) the Pookyball.

### Prestige Formula&#x20;

The Prestige Formula is based on Features of the Pookyball and takes into account:&#x20;

* Rarity: rarer Pookyballs have higher Prestige&#x20;
* Levels: every additional level increases Prestige&#x20;
* Ascension: Pookyballs that have Levelled Up from lower rarities have higher Prestige
* Stickers (and other future addons) will increase Prestige

$$
ballPrestige = baseFactor \*levelFactor *luxuryFactor*ascensionFactor
$$

Where:&#x20;

* ​baseFactor = rarityFactor
  * rarityFactor = {{2 for Common, 4 for Rare, 8 for Epic, 16 for Legendary}}
* levelFactor = 1 + pookyBallLevel \* 1.25%&#x20;
* ascensionFactor = 1 + 25% per ascension for a given Pookyball
  * *this means a ball ascending 3 times will have 175% as ascensionFactor*

### Account Prestige&#x20;

Account Prestige is the cumulative value of the Prestige of all Pookyballs in a player's collection.

Account Prestige has a direct impact on the [Energy](/pooky/game-fi-features/energy.md) calculation. The higher the Prestige, the higher the [Energy](/pooky/game-fi-features/energy.md).&#x20;

### Prestige example

I have 2 Pookyballs in my wallet:&#x20;

* An Epic Pookyball, level 40.\
  Its Prestige is equal to \[8 \* 1] \* (1+40\*1.25%) \*  (1) = 12&#x20;
* A Rare Pookyball, level 60. Its prestige is equal to \[4 \* 1] \* (1+60\*1.25%) \* (1) = 7
* My account prestige is 12 + 7 = 19

## Stickers&#x20;

* Stickers receive Prestige exactly the same as Pookyball, with the exception of a rarityFactor 5 times lower as Pookyballs.
  * rarityFactor = {{0.4 for Common, 0.8 for Rare, 1.6 for Epic, 3.2 for Legendary}}


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